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TOPIC: the server

the server 15 years, 11 months ago #49

our build server is good with lagg but sometimes it dose lagg bad i think we shouldkick more laggers kl
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Re:the server 15 years, 11 months ago #50

I think it has too many spots open, reducing them should reduce laggers.

(*COUGH* grammar *COUGH*)
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Re:the server 15 years, 11 months ago #54

Thanks for your suggestion Bio, we'll look into reducing the server slot numbers on the Build Server and possibly buy another game server for something else in the near future.
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Re:the server 15 years, 10 months ago #235

If the number is lowered to much theres gonna be complaints about how long it takes to get into the server and stuff like that .
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Re:the server 15 years, 10 months ago #249

BioLogical wrote:
I think it has too many spots open, reducing them should reduce laggers.

(*COUGH* grammar *COUGH*)


I have to agree with bio, too many noobs crashing the server, I think spots do need to be reduced dramatically, or an auto kicker for people who are AFK..
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Re:the server 15 years, 10 months ago #261

Luke3212 wrote:
BioLogical wrote:
I think it has too many spots open, reducing them should reduce laggers.

(*COUGH* grammar *COUGH*)


I have to agree with bio, too many noobs crashing the server, I think spots do need to be reduced dramatically, or an auto kicker for people who are AFK..


AFK people can HARDLY crash a server you dumb*CENSORED* &gt;_&gt;
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Last Edit: 15 years, 10 months ago by Chuteuk.
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Re:the server 15 years, 9 months ago #463

But they take up spaces you dumb [censored]
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Re:the server 15 years, 9 months ago #464

stupid double post
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Last Edit: 15 years, 9 months ago by Luke3212.
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Re:the server 15 years, 8 months ago #1304

wow stupid fight again
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Re:the server 15 years, 8 months ago #1314

Mintin wrote:
wow stupid fight again


Yes, indeed.

Well I heard you can get octo-cores now, but only on servers. Maybe we could try using one of those if they aren't too expensive?
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