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[ROLEPLAY] Editing Downtown V6
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TOPIC: [ROLEPLAY] Editing Downtown V6

[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220347

I think you should extend warehouse out farther and add 2 mansions one on left on on right and if you keep going straight there is a parking garage,or add it past the warehouse with the container and the 2 garage doors across from the building with the indoor swimming pool extend that road and put it down there
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Last Edit: 9 years, 7 months ago by Ella.
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[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220348

I require a mayor's house/mansion.
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[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220352

Miley wrote:
Expand the underground.

Make the PD bigger, it's way to easy to make takeovers and just hold the PD.

Hell yeah, I agree with this 100000%, extending the size of the PD would be great
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[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220366

Seriously EMP, the same arena I added on evilmelon XDD
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[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220368

[Z]Victor wrote:
Seriously EMP, the same arena I added on evilmelon XDD


Thats our EMP

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[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220369

Zackz11 wrote:
[Z]Victor wrote:
Seriously EMP, the same arena I added on evilmelon XDD


Thats our EMP



Pretty sure he's the same EMP lol
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[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220377

[Z]Victor wrote:
Seriously EMP, the same arena I added on evilmelon XDD

Thats because I told you to add it scrub.
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[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220398

How about adding class NPCs? you can purchase additional equipment, unlocking even more as you level up.
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[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220400

A hq for swat/fbi with a shooting range and equipment room with its own 911 monitor. Thougt it might make things that bit more realistic. Could also be a training ground for cops
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[ROLEPLAY] Editing Downtown V6 9 years, 7 months ago #220401

Add cameras around the map so cops have a cctv in the pd


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