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JailBreak - Accepted Suggestions
This is a list of the Suggestions that have been accepted throughout the meetings. It is to keep track of what has already been agreed upon. Green suggestions have been implemented. Suggestions that have been stroke-through have been re-decided. March: Suggestions: Warning: Spoiler! 1. 2. Voice chat battery - Link 3. Dead chat hidden - Link 4. New rules shown in-game - Link 5. Better spectate mode - Link 6. Team Ban, Switch work better - Link 8. Taser, new weapons and other new features. - Link 1, Link 2 May: Suggestions: Warning: Spoiler! 1. Ammo Situation Fix - Link 2. More LR's - Link (Added 1, need moar) 3. Limited Voice chat - Link 4. Need 2-3 Hours playtime to become a Guard - Link 5. Client-Side Mute - Link 8. Add Nocturnal - Link 9. Visible Staff - Link 10. Typing Chat Symbol - Link 11. Emp's Updated Rules - Link June: Suggestions: Warning: Spoiler! 1. Pointshop - Link 2. Skins for Guards and Prisoners - Link 1, Link 2, Link 3 3. Pay to use/unlock props - Link 4. Thread of KOSable areas - Link July: Suggestions: Warning: Spoiler! 1. Update Server Information Topic - Link 2. Bug Fixes for Powers/Weapons - Link 1, Link 2 3. Stickied Thread of Accepted Suggestions - Link 4. Remove cooked frag grenades - Link 5. Fix the rule list (before Mr J0k3rz touched them) - Link 6. Reduce Grenade damage to 50% - Link 7. Add more Prisoner characters/abilities - Link 8. Add Disconnection plugin - Link 9. Add an /lr or !lr command - Link 10. Fix the loading page so it says "Commands" - Link 11. Change the popup to "Apply for a Staff position" - Link 12. Implement an auto-kick of afks, and a warning message beforehand - Link 13. Add a /mic and /nomic or !mic and !nomic command - Link 14. All commands should appear in chat, besides Spectate and Silent Slay - Link 15. Give players God Mode while jailed 16. Make Permabans appear in the banlist - Link 17. A VoteKick command for Trusteds - Link 18. A VoteMap command for Admins - Link 19. A GUI for banning by SteamID - Link 20. An icon above a frozen player's head - Link 21. A damage-log - Link 22. An after-round Warden-voting GUI - Link 23. Implement Roll The Dice - Link - Link 24. Add grenade kills to the console - Link 25. Console kills also show what weapon was used - Link 26. Living Guard/Prisoner Counter Display - Link 27. Send a chat message to Prisoners who enter a KOS zone - Link 28. Spawned props show creator's name - Link 29. Enable the use of flashlights - Link 30. "Medic"Guard - Link 31. Message display when Warden's killed - Link 32. Disable spectators from spraying sprays - Link 33. Display the name of the player who opens the cell doors in console - Link 34. Give Operators the Jail command - Link 35. Server Connecting music - Link 36. Update the F1 menu - Link 37. Fix the !motd command - Link 38. Implement an Admin Chat - Link Maps: Warning: Spoiler! 1. ba_jail_alcatraz_final_BETA (Replaces current Alcatraz) - Link 2. ba_jail_lockdown_final - Link 3. ba_jail_luna_mkII - Link 8. jb_new_summer_v2 - Link 9. jb_nexzoid - Link 10. jb_oz - Link 11. jb_Parabellum_Xg - Link 12. REMOVE: jb_no1_jail_v2b9 - Link 13. REMOVE: rp_jail_mars_final - Link Rules: Warning: Spoiler! 1. Do not impersonate another player. - Link 2. The Warden may not tell players to break rules. - Link 3. Guards may not tell Prisoners to go into a KOSable area, with the intention of killing them once they enter it. - Link 4. During a Last Request, the Prisoner may not intentionally try to kill Guards who are not participating. - Link 5. The Warden, and Guards, may not force a Prisoner into a death trap with the intent to kill him. - Link 6. If a Prisoner is blocking an entrance with his body, a Guard must give him a 3 second warning for him to move, before shooting. - Link 7. Guards may not trap Prisoners in an area on a Freeday. - Link 8. If more than 3 Prisoners are alive, the Warden may not play a game that involves the death of all but 1 Prisoner. (Ex: First to type "2" lives, everyone else dies.) - Link 9. The Warden may not force the Prisoners to stay in an area for more than 2 minutes, without doing some sort of activity. (Ex: CellDay, SitInThisRoomAndDoNothingDay, etc.) - Link 10. Guards may not open the cells unti lthe Warden gives orders, unless he has no mic, isn't using his mic, or dies. - Link 11. Once the cell doors have been opened, they must remain open for the duration of the round. - Link 12. Players may not camp the infirmary. - Link 13. Do not abuse exploits. - Link 14. Staff aren't allowed to break rules on other FP servers. - Link 15. Do not kill teammates during an LR. - Link 16. Don't Delay during an LR. - Link 17. Prisoners that spawn out of their cell may not press the cell door button. - Link 18. Players may not spam the cell doors. - Link 19. If a Prisoner rebels and the Warden is killed, the Prisoner is still a rebel. - Link 20. Players may not block doors from opening/closing with their body. - Link 21. Players may not use props to go to otherwise inaccessible areas. - Link 22. There is no Last Request on Wardays. If you do a Last Request on a Warday, you will be slain. - Link 23. Opening/Knifing vents or doors that lead to a KOSable area is KOS (Ex: Vents on No1_Jail). - Link 24. Do NOT cook grenades. 25. REMOVE: You are not allowed to tell Prisoners to freeze. - Link 26. REMOVE: Opening and closing cell doors within 10 seconds is a Freeday. - Link KOSable Areas: Warning: Spoiler! 1. Alcatraz: Guard Tower, Entire Sewer. - Link 2. Black Ops: 2nd Floor of TicTacToe, Armory Entrance Room, Catwalks, Scoreboard Room, Infirmary Vent, Roof, Ice Hockey Ceiling. - Link 3. HellsGamers: Area below KnifeFight, Catwalks, Roof of Cells, Pool Vents, Vending Machine Vents, VIP Secret Area. - Link 4. Lego: Sniper Platform. - Link 5. No1_Jail: Cell Door Tower Room, Cell Door Tower Platform, Trampoline Ledge. - Link August: Suggestions: Warning: Spoiler! 1. Disable chat announcements when a Prisoner is rebelling. Instead, make it so that their heads turn a color. Link 2. Reduce the underwater breathing from infinite to 10 or 15 seconds. Link 3. When the round first starts, automatically mute the Prisoners for the first 30 seconds. Link 4. Add a Diamond VIP icon on next to the player's, who have it, names on the tab menu. Similar to TTT. Link 5. ULX instead of FAdmin. Link 6. Fist Upgrades. Link Maps: Warning: Spoiler! 2. ba_uprise_b5 Link 4. Ba_Jail_Mars_2013_v1_b Link Rules: Warning: Spoiler! 1. CHANGE: Do NOT use the infirmary during a Last Request, unless another Guard interferes and damages the Prisoner. Link 2. REMOVE: Do NOT door phase. Link 3. ADD: Players may not use fists/props to harm/kill fellow teammates. Link 4. ADD: Prisoners may not use fists/props to push fellow teammates into KOSable areas. Link 5. REMOVE: Opening/Knifing vents or doors that lead to a KOSable area is KOS (Ex: Vents on No1_Jail) Link 6. ADD: Preventing armory doors from closing is KOS. Link KOSable Areas: Warning: Spoiler! 1. Lego - The "vent" from the Club bathroom to under the stairs. Link 2. HellsGamers - The vents in the RedLight-GreenLight room. Link 3. Alcatraz - Catwalks Link 4. Canyondam - Main Vents Link 5. Canyondam - Boat Wars Vents Link 6. Canyondam - Disco Vents Link 7. LockDown - Catwalks Link 8. OZ - Main Vents Link 9. OZ - Boxing to Main Vents Link 10. OZ - Sniper Tower Link 11. OZ - Path from Armory to Sniper Tower Link 12. Parabellum - Stairs to Armory Link 13. Parabellum - Top Floor Link 14. Parabellum - Pool Catwalks Link 15. Parabellum - Soccer Top Floor (does not count the tic tac toe area) Link 16. Parabellum - Vent near Soccer Sign Link 17. Parabellum - Vent under Guntoss Link 18. Parabellum - Soccer to Deathrun Vent Link 19. Parabellum - Jumprope control area Link 20. Parabellum - Couch Game control area Link September: Suggestions: Warning: Spoiler! 1. Trusted Training Program Link 2. Personal Item for staff Link 3. Legs Link 4. Slow Motion + Music on Death for Last Kill Link 5. Ragdolled-like Guard bodies Link 6. CHANGE: When the round starts, automatically mute prisoners for the first 30 seconds. TO: This + Exception to Staff Link 7. Reduce Recoil on Weapons Link 8. Hide pistols on waist Link 9. Add more CSS guns to the jailbreak server (i.e. scout,mac10,AUG,famas, galil, etc.) Link Rules: Warning: Spoiler! 1. CHANGE: If the Warden dies, it is a Freeday; unless it is a Warday. Link 2. REMOVE: 13. In Gun Toss, whichever deagle is visually further wins. DO NOT go by the Distance Numbers. Link 3. CHANGE:14. Do not manipulate the Last Request, Race. Link 4. ADD: If a Prisoner rebels after being the last Prisoner, he may no longer LR. Link 5. CHANGE: Prisoners have 30 seconds to LR, unless they choose to rebel once they're the last Prisoner. 6. ADD: Warden must repeat orders if asked, Warden only needs to repeat a set of orders three separate times as long as at least three prisoners understand. Link 7. CHANGE: The Warden may not force the Prisoners to stay in an area for more than 2 minutes, without doing some sort of activity (Ex: CellDay, SitInThisRoomAndDoNothingDay,*Walk around this area and do nothing else*, etc.) Link 8. ADD: Warden may not give orders that would intentionally kill their guards. (Ex.Go jump in this pit, Go jump off the ledge,Type kill in the console, etc.) Link 9. ADD: Guards must listen to orders given by their Warden. Link 10. ADD: Prisoners may have smoke grenades, but throwing them is KOS. Link 11. ADD: When the Warden states that Prisoners must stay crouched, they may stand to type in chat; unless stated otherwise by the Warden. Link 12. ADD: Players may not camp one-time accessible areas, as well as areas that prevent other players from getting to the same location. Link 13. ADD: Special Day on Parabellum is automatically FreeDay. Link 14. Add: Guards in the special room on Parabellum need to ask the Warden before choosing a choice. 15. ADD: A staff is not allowed to respawn him/her self for any comical reason or to "watch" over players. Link 16. CHANGE: First playable day is Freeday. 17. CHANGE: 3. If there are more Guards than Prisoners, or teams are equal - at the start of the round - it’s a Freeday. 18. Change to 1. Guards may not camp in Armory, Vents, Infirmary, or any KOSable area. Maps: Warning: Spoiler! 1. JB_VIPINTHEMIX_V1_2 Link 2. Ba_Jail_Canyondamv6 KOSable Areas: Warning: Spoiler! 1. LockDown - Armory Vents 2. LockDown - Catwalk 3. LockDown - Secret Cell Room 4. LockDown - Secret Weapon Room 5. Alcatraz - End Bathroom Stall 6. Alcatraz - Target Practice Side Room 7. Canyondam - Stairway to Armory 8. New Summer - Main Building 9. New Summer - Balcony Tower 10. New Summer - Guard Towers 11. New Summer - Water Vents 12. Parabellum - Roof of buildings by main stairs 13. Blackops - Ice Hockey Catwalks October: Suggestions: Warning: Spoiler! 1. Purchaseable Riot Shield in Shop Link 2. Ability for warden to spawn certain special prop. Link 3. Police baton for Guards. 4. Diamond VIP specific items in shop. 5. When the second to last prisoner is killed or dies it tells the last prisoner he is the last one alive and also it says something in chat or console Link 6. When a person is warden and does not know what to do could there be a button to click for a choice of games or activities. Link 7. Taser, it stuns the player shocking the screen for a few seconds. Link Rules: Warning: Spoiler! 1. The Warden can use text commands if players can't understand his mic clearly; but he must still have a mic. Maps: Warning: Spoiler! KOSable Areas: Warning: Spoiler! 1. ba_jail_canyondam_v6_fix: Theater Vents 2. ba_jail_hellsgamers_se_r2: Guard Tower 3. ba_jail_hellsgamers_se_r2: Red Light Green Light Vents 4. ba_jail_mars_2013_v1_b: Cage Vents 5. ba_jail_mars_2013_v1_b: Catwalks near Armory 6. ba_jail_mars_2013_v1_b: Top Floor 7. ba_jail_xtreme_uprise_b5: Evidence Room 8. ba_jail_xtreme_uprise_b5: Guard Tower 9. ba_jail_xtreme_uprise_b5: Soccer Catwalks 10. jb_lego_jail_v4: Disco Vents 11. jb_lego_jail_v4: Secret Room 12. jb_new_summer_v2: Cell Vents 13. jb_new_summer_v2: Helicopter Building 14. jb_nocturnal_jail: Armory Balcony Entrance 15. jb_nocturnal_jail: Balcony Near Infirmary 16. jb_nocturnal_jail: Guard Tower 17. jb_nocturnal_jail: Parkour Control Room 18. jb_nocturnal_jail: Sewer Teleport Room 19. jb_nocturnal_jail: Sewers 20. jb_parabellum_xg_v1-1: REMOVE: Bottom portion of main stairs 21. jb_vipinthemix_v1_2: Cage Secret Room 22. jb_vipinthemix_v1_2: Cell Roof 23. jb_vipinthemix_v1_2: VIP Cell Vent November: Suggestions: Warning: Spoiler! 1. DVIP Top Hat Link 2. DVIP Guards choose specialty item at beginning of round Link 3. DVIP can color their outfits 4. LR icon above head when choosing LR Link 5. Increases the amount of ammo for the AK47. Link 6. End of Round Music: Two Steps From Hell - Invincible Link 7. End of Round Music: Two Steps From Hell - Heart of Courage 8. Turn on teamkill during intermission and disable it from counting towards your score/deaths during intermission. Link 9. Spawnable SWEPs (Waterballoons, etc.) Link 10. Make End of Round Music universal for everyone Link 11. End of Round Music: ParagonX9 - Chaoz Fantasy Link 12. Prisoner Specialty Weapon iron bar Link 13. M9K Specialties Knife Link 14. Disable automatic weapon switching Link 15. Add the "Magneto Stick". Stick it in the same slot as the Hands. Link 16. Crouching reduces recoil, running/walk increases it Link 17. Increase the amount of time before you start drowning Link 18. Server Settings command that displays a list of everyone with a staff rank. Link Rules: Warning: Spoiler! 1. ADD: Don't random stun stick players; unless playing a game that requires it. Link 2. CHANGE: Guards may NOT camp in any area, unless under attack, if there are less than 5 Prisoners left. Link 3. CHANGE: 5. Do NOT use props to go to, or punch players onto, inaccessible areas. Link 4. ADD: Warden should not have to say no detours or delays it should already be implied. Link 5. ADD: Knives and Smokes and Flash Grenades aren't KOS; however, Guards may tell Prisoners to holster them and give a 3 second warning to holster before shooting. Link 6. ADD: Areas only accessible by going through a KOSable Area are also KOS. Link 7. ADD: Warden cannot disallow chat. Link 8. ADD: Throwing flash grenades is KOS. Maps: Warning: Spoiler! 1. Ba_jail_escape_final Link 2. ba_jailrp_scofield Link 3. ba_jail_future_beta Link 4. jb_carceris_halloween Link 5. ba_jail_invasion_v1_1b Link 6. jb_italia_final Link 7. ba_jail_assassinator_remake Link 8. Ba_Jail_ProGamer_v3_fix Link 9. Ba_Jail_SunnyCity Link 10. jb_BlaX_v1 Link] 11. Jb_Summer_Redux_V3 Link 12. ba_jail_kistroll Link 13. Ba_jail_aperture_science Link 14. jb_Underrock_v1 Link December Suggestions: Warning: Spoiler! 1. Ak-47 Model Change Link 2. Skins and Leveling System Link 3. Less bouncy grenades Link 4. End of Round Music: Imagine Dragons - Ready Aim Fire Link 5. DVIP PXP and GXP Link 6. Disable death recording in console Link Rules: Warning: Spoiler! 1. ADD: Players may not camp in, or block, teleport exits. Link 2. CHANGE: 1. Guards may NOT camp in Armory, Vents, Infirmary, or any KOSable area (Does not apply to WarDays). Link Maps: Warning: Spoiler! |
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Last Edit: 10 years, 3 months ago by Viking.
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Can suggestions still be accepted after this thread?
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Yes. These are just the suggestions that have been accepted in previous meetings. New ones will be added after this meeting, and the next, and the next... and the next.
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why arent these added yet?
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don't ban me please
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Slappy wrote:
why arent these added yet? Um. Chute's a PoopHead :O I've updated the list with all of the Accepted Suggestions for the July Meeting. |
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JayHawk wrote:
JailBreak - Accepted Suggestions This is a list of the Suggestions that have been accepted throughout the meetings. It is to keep track of what has already been agreed upon. Green suggestions have been implemented. Suggestions that have been stroke-through have been re-decided. March: 1. All suggestions on Kybosche's thread (A lot of these have been redecided) - Link 2. Voice chat battery - Link 3. Dead chat hidden - Link 4. New rules shown in-game - Link 5. Better spectate mode - Link 6. Team Ban, Switch work better - Link 8. Taser, new weapons and other new features. - Link 1, Link 2 May: 1. Ammo Situation Fix - Link 2. More LR's - Link 3. Limited Voice chat - Link 4. Need 2-3 Hours playtime to become a Guard - Link 5. Client-Side Mute - Link 8. Add Nocturnal - Link 9. Visible Staff - Link 10. Typing Chat Symbol - Link 11. Emp's Updated Rules - Link June: 1. Pointshop - Link 2. Skins for Guards and Prisoners - Link 1, Link 2, Link 3 3. Pay to use/unlock props - Link 4. Thread of KOSable areas - Link July: Suggestions: Warning: Spoiler! 1. Update Server Information Topic - Link 2. Bug Fixes for Powers/Weapons - Link 1, Link 2 3. Stickied Thread of Accepted Suggestions - Link 4. Remove cooked frag grenades - Link 5. Fix the rule list (before Mr J0k3rz touched them) - Link 6. Reduce Grenade damage to 50% - Link 7. Add more Prisoner characters/abilities - Link 8. Add Disconnection plugin - Link 9. Add an /lr or !lr command - Link 10. Fix the loading page so it says "Commands" - Link 11. Change the popup to "Apply for a Staff position" - Link 12. Implement an auto-kick of afks, and a warning message beforehand - Link 13. Add a /mic and /nomic or !mic and !nomic command - Link 14. All commands should appear in chat, besides Spectate and Silent Slay - Link 15. Give players God Mode while jailed 16. Make Permabans appear in the banlist - Link 17. A VoteKick command for Trusteds - Link 18. A VoteMap command for Admins - Link 19. A GUI for banning by SteamID - Link 20. An icon above a frozen player's head - Link 21. A damage-log - Link 22. An after-round Warden-voting GUI - Link 23. Implement Roll The Dice - Link - Link 24. Add grenade kills to the console - Link 25. Console kills also show what weapon was used - Link 26. Living Guard/Prisoner Counter Display - Link 27. Send a chat message to Prisoners who enter a KOS zone - Link 28. Spawned props show creator's name - Link 29. Enable the use of flashlights - Link 30. "Medic"Guard - Link 31. Message display when Warden's killed - Link 32. Disable spectators from spraying sprays - Link 33. Display the name of the player who opens the cell doors in console - Link 34. Give Operators the Jail command - Link 35. Server Disconnecting music - Link 36. Update the F1 menu - Link 37. Fix the !motd command - Link 38. Implement an Admin Chat - Link Maps: Warning: Spoiler! 1. ba_jail_alcatraz_final_BETA (Replaces current Alcatraz) - Link 2. ba_jail_lockdown_final - Link 3. ba_jail_luna_mkII - Link 4. ba_jail_undergrowth - Link 5. Electric Winter/Xmas - Link 6. jb_avalance - Link 7. jb_dt - Link 8. jb_new_summer_v2 - Link 9. jb_nexzoid - Link 10. jb_oz - Link 11. jb_Parabellum_Xg - Link 12. REMOVE: jb_no1_jail_v2b9 - Link 13. REMOVE: rp_jail_mars_final - Link Rules: Warning: Spoiler! 1. Do not impersonate another player. - Link 2. The Warden may not tell players to break rules. - Link 3. Guards may not tell Prisoners to go into a KOSable area, with the intention of killing them once they enter it. - Link 4. During a Last Request, the Prisoner may not intentionally try to kill Guards who are not participating. - Link 5. The Warden, and Guards, may not force a Prisoner into a death trap with the intent to kill him. - Link 6. If a Prisoner is blocking an entrance with his body, a Guard must give him a 3 second warning for him to move, before shooting. - Link 7. Guards may not trap Prisoners in an area on a Freeday. - Link 8. If more than 3 Prisoners are alive, the Warden may not play a game that involves the death of all but 1 Prisoner. (Ex: First to type "2" lives, everyone else dies.) - Link 9. The Warden may not force the Prisoners to stay in an area for more than 2 minutes, without doing some sort of activity. (Ex: CellDay, SitInThisRoomAndDoNothingDay, etc.) - Link 10. Guards may not open the cells unti lthe Warden gives orders, unless he has no mic, isn't using his mic, or dies. - Link 11. Once the cell doors have been opened, they must remain open for the duration of the round. - Link 12. Players may not camp the infirmary. - Link 13. Do not abuse exploits. - Link 14. Staff aren't allowed to break rules on other FP servers. - Link 15. Do not kill teammates during an LR. - Link 16. Don't Delay during an LR. - Link 17. Prisoners that spawn out of their cell may not press the cell door button. - Link 18. Players may not spam the cell doors. - Link 19. If a Prisoner rebels and the Warden is killed, the Prisoner is still a rebel. - Link 20. Players may not block doors from opening/closing with their body. - Link 21. Players may not use props to go to otherwise inaccessible areas. - Link 22. There is no Last Request on Wardays. If you do a Last Request on a Warday, you will be slain. - Link 23. Opening/Knifing vents or doors that lead to a KOSable area is KOS (Ex: Vents on No1_Jail). - Link 24. Do NOT cook grenades. 25. REMOVE: You are not allowed to tell Prisoners to freeze. - Link 26. REMOVE: Opening and closing cell doors within 10 seconds is a Freeday. - Link KOSable Areas: Warning: Spoiler! 1. Alcatraz: Guard Tower, Entire Sewer. - Link 2. Black Ops: 2nd Floor of TicTacToe, Armory Entrance Room, Catwalks, Scoreboard Room, Infirmary Vent, Roof, Ice Hockey Ceiling. - Link 3. HellsGamers: Area below KnifeFight, Catwalks, Roof of Cells, Pool Vents, Vending Machine Vents, VIP Secret Area. - Link 4. Lego: Sniper Platform. - Link 5. No1_Jail: Cell Door Tower Room, Cell Door Tower Platform, Trampoline Ledge. - Link i made the "Dead chat" suggestion i have the lua ready if you would like it |
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Lars. wrote:
i made the "Dead chat" suggestion i have the lua ready if you would like it Well, I think we've actually grown accustomed to it. I'm not sure how we'd communicate to other players while we're dead without it. The Private messages don't work too well. And there's isn't really a command to talk to all of the players like there is with ULX. It might actually be better to keep it until some of the admin chat features are fixed/implemented. Also, I've updated some of the implemented suggestions (colored them green ) |
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I've updated the thread to correspond with the current updates and junk
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Updated with the recent accepted suggestions. Now to work on the rule list.
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Last Edit: 10 years, 8 months ago by JayHawk.
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Yeah
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